In developmentUnity asset

Cohorta

Reusable population framework for strategy and simulation games

About

Cohortas, a reusable population framework for strategy and simulation games. Representing its population as groups rather than individual objects and provides foundation for demographics, migration and economies. Built in c# with unity support, its core runs independently of the engine for testing and reuse across projects.

Features

  • Population
  • Economy
  • Migration

How it's made

1 devlog post · since 2026

Used in

Devlog